Xenoblade Chronicles X Soundtrack Download
The Xeno series has always had some of the best music in the industry, at least imo, and the Xenoblade Chronicles trilogy is no exception to. A spiritual successor, Xenoblade Chronicles X, was released for Wii U in December of Xenoblade Chronicles 2 was released for Switch. With the Xenoblade Chronicles X OST being my only notable exposure to his work, my impression of Hiroyuki Sawano is that he's a madman. It's one thing to make four discs of great music, but it's another thing entirely to ignore traditional expectations of structure, instrumentation, and genres. Xenoblade chronicles soundtrack is probably my favorite game sound track of all time. With several emotional, intense, beautiful or epic tracks. Great music, from a great game. I highly recommend both. A spiritual successor, Xenoblade Chronicles X, was released for Wii U in December of 2015. Xenoblade Chronicles 2 was released for Switch on December 1st 2017. Is there a place i can download the full OST of the game? Using something like youtube-dl to download from Youtube probably has the same legality issues and is.
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Or give a reward insteadUploaded on Nov 6, 2017
A Xenoblae Chronicles X Medley for piano. Contains: ThemeX, Oblivia, Primordia, Sylvalum
I wrote this medley for a good friend of mine who loves that game. It took me a long time and looks really messy but I hope you guyz will enjoy it :D
Pages | 6 |
Duration | 03:46 |
Measures | 110 |
Key signature | natural |
Parts | 1 |
Part names | Piano |
Privacy | Everyone can see this score |
License | None (All rights reserved) |
This score appears in:
- Nintendo Sheet Music (group)
- Video Game and Anime Music! (group)
- Video Gamers (group)
- Nintendo Brotherhood (group)
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A (very big) guide to the Xenoblade Chronicles X soundtrack (including unofficially 'localised' track titles and custom album art)
Okay, so I mentioned that I've 'localised' the X soundtrack titles, and a few people expressed interest in them, so, at long last, I've finally put them together here, along with some a bloody tonne of notes about the soundtrack!
This should be spoiler free, please tell me if it isn't. I've been vague about the usage of some tracks (look them up on the wiki if you're confused) and I have used spoiler tags on race names. You could substitute those for something generic like 'Enemy' if you want to use these titles for your soundtrack but don't want to be spoiled.
Oh, and I don't actually know any Japanese, I'm just using Google Translate plus a couple of other sources and guessing what the track is supposed to be.
All the tracks are composed by Hiroyuki Sawano, so I haven't bothered putting a column for that. I'd put him as the album artist and the artist for all tracks except songs (where I've put the vocalist as the artist).
Wait! I almost forgot! Here's some album art I made to match the soundtrack! The first one (the Skell) is for Suite X, the second (Elma) is for other tracks, and the third (Lin) is for the fourteen songs with vocals.
Main Themes
Track | Original title | 'Localised' title | Vocals | Notes |
---|---|---|---|---|
1 | CODENAMEZ | Codename Z | Part of 0rCH-SUITE 'X', which is made up of eleven awesome tracks. Let's call it Suite X. Okay, so the tracks use letters to denote their theme. Z is the theme here, which crops up in a couple of other places, which also use Z! It's an event theme, and first plays when [something] happens involving the Ganglion in NLA. I think this would be the equivalent of An Obstacle In Our Path. | |
2 | THEMEX | Theme X | Also Suite X. This is the main theme, denoted by X! It all makes some sort of sense, doesn't it? It plays when you enter NLA for the first time. | |
3 | NO.EX01 | EX01 | Mika Kobayashi | Suite X. My personal favourite. This is a boss theme, as you can guess from the epic action feeling to its second half. It plays against... let's say 'mounted' enemies. |
4 | D91M | Requiem | Suite X. | |
5 | KAKU-WEST*→▲★★KAI | Awakening/Collapse | Suite X. According to here, the Japanese is 'Kakusei Houkai', which could mean 'Awakening Collapse'. '→' seems to be used to denote a two-part track's titles, as in the track starts with the first name and goes on to the second name. 'Awakening' is the first chapter's title, so I'm guessing it's from there, and 'Collapse' is from the opening cutscene where Earth is attacked. | |
6 | LP | LP | Suite X. Probably an event theme. Nobody really seems to know what this is and apparently it never plays in the game, which seems very odd since it has | |
7 | G-LOW-S→F.S.K.O | Growth | Suite X. Event theme associated with the Ganglion. Alternate title would be 'Growth/FSKO'; if anyone knows if 'FSKO' means anything, please say. | |
8 | UN↑口and巨DIE | Endless Roads | Suite X. This is 'Michi Kyodai' (thank goodness for those translations, I'd be hopeless with my guesses from what is apparently mixed and phonetic Japanese), which is apparently a 'huge road'. Another event theme which plays in Chapter 2 and possibly other places too. | |
9 | MONOX | Mono X | Suite X. This is the menu theme, and is the second time we've seen the X theme. It's possible that 'mono' is supposed to be 'menu', but I quite like 'Mono X' because it sounds like 'Monolith's X' as we originally knew the game by. | |
10 | CR17S19S8 | Crisis | Suite X. First part is an event theme, second is a boss battle theme. Does 17198 mean anything? I'll put the numbers here just in case. (Note that Xenoblade also has a track called 'Crisis'. If you want, leave the numbers on the end to differentiate them.) | |
11 | RE:ARR.X | Rearr. X | Suite X's finale. Remixes So Close, So Far and the X theme. It's played in the ending. | |
12 | Your Voice | Your Voice | Mika Kobayashi (lyrics by mpi) | The first of the songs with actual lyrics (and probably the best). It's the credits theme. Oh, and its vocals are in English and for once actually make some sort of sense. I'd listen to this on the radio! |
13 | Wir fliegen | Wir Fliegen | Cyua (lyrics by Rie) | The second song. This one's in German and is particularly cheesy. Its name means 'We Fly' (a language I do know!), but that doesn't sound very good so I kept the German name. It's the Overdrive theme. Update: this is a remix of LP. (thanks, /u/BeeZeroOne) |
14 | So Nah, So Fern | So Close, So Far | Mika Kobayashi (lyrics by Rie) | The third song. Also in German, but it's better than Wir Fliegen. Its name is the opposite of that since it sounds terrible in German and cool in English, which is why I went with that. It's an event theme associated with Lao. |
15 | NEMOUSU秘OUS | Mysteries | Yumiko Inoue | The name of this track pretty much sums it up. The first half is associated with Elma, such as when you first meet her. The second half is played during deep conversations. The Japanese is apparently 'Shinpiteki', which means 'mysterious'. My own efforts in decoding the title had me originally call this 'Awakening Secrets', which works decently too. |
General Backing
Track | Original title | 'Localised' title | Vocals | Notes |
---|---|---|---|---|
1 | Black Tar | Black Tar | mpi and David Whitaker | The fourth song. The standard battle theme, of course. The first half is for ground combat, the second is for Skells. I haven't included titles for the B-sides (since it all got way too confusing to name them all), but I'm quite fond of calling the second part 'Black Smoke' (geddit? it's airborne!). |
2 | z5m20i12r04a28 | Z5 Mira | As far as I know, these 'Z' tracks have nothing to do with Codename Z. The leftover numbers in their titles form dates; in this case 2012-04-28. No idea if these are significant or random, but I'll note them here anyway. This is that cool track you hear at the start when Elma shows you how crazy Mira is. | |
3 | z10b2r0i1e2f0i9n1g3 | Z10 Briefing | This one leaves 2012-09-13. Funnily enough, this plays when you're briefed about a story mission, and it also plays during character customisation. | |
4 | Uncontrollable | Uncontrollable | Mika Kobayashi and mpi (lyrics by mpi) | The fifth song. Tyrant/unique enemy/boss battle theme. Personally, I don't think this is as good as EX01 and nowhere near as good as You Will Know Our Names, but it's growing on me. |
5 | z15f20i12e09l14d | Z15 Field | This leaves 2012-09-14. Could they be recording dates? The first half is an event theme (which according to /u/MaximumLeech is associated with Celica); the second is heard in part of Noctilum. | |
6 | z39b20co13mi01cal09 | Z39 Comical B | 2013-01-09. If you didn't guess what this is from the title, listen to it. That's right, it's the Nopon theme. Well, the second half is for your initial tour of NLA, but the first half is a nice side dish to Tatsu. Oh, and this one has B in its Z number. The two other tracks that do that are remixes, but I have absolutely no idea what this is supposed to be a remix of. | |
7 | By My Side | By My Side | Aimee Blackschleger (lyrics by mpi) | The sixth song. It's used in some side quest custscenes. |
8 | z?2f0i1e2l0d914 | Z14 Underground L | 2012-09-14. It's the cave theme. I'll explain the L on the third disc. Oh, and the Z number here can either be 'Z?' or 'Z14' (Z14 fills a gap between Z12 and Z13, the 'Event' tracks, and Z15, the other 'Field' track). | |
9 | z37b20a13t01t08le | Z37 Battle | 2013-01-08. The first part plays when you're detected by an enemy. The second part is used in a couple of places, such as when you fight the Grexes before entering NLA for the first time. | |
10 | z30huri2ba0tt12le1110 | Z30 Free Battle | 2012-11-10. I give up naming this one someone help | |
11 | z12e201v2e091n4t | Z12 Event | 2012-09-14. No info about this either, but I have just an inkling that it might be an event theme. Whatta you think? | |
12 | z29ba2t0t1l301e17 | Z29 Battle | 2013-01-17. At least the track titles give a hint instead of these just being tracks that nobody knows what they're for. | |
13 | z16b2gu012ro09u1su4 | Z16 Ganglion B | 2012-09-14. I get the feeling this might be associated with the Ganglion. It's a remix of Growth (hence B). | |
14 | z13e20v12e09n14t | Z13 Event | 2012-09-14. It's official. I've run out of things to say. Wait - I've got it! A lot of these tracks seem to have been recorded on 2012-09-14. Or if that's not what the dates are, it must have been a pretty big day. | |
15 | z7b2012lp0427arr | Z7 LP B | 2012-04-27. A remix of LP. Still no idea where this plays. | |
16 | In the Forest | In the Forest Z | mpi | The seventh song. It's a remix of Codename Z, but with vocals! See In the Forest XZ for what this track is. |
17 | z23s20a12m0a9-1r4u | Z23 Samaar | 2012-09-14. I Googled the date and this comic was released that day. I'm guessing this is an event theme associated with the Samaar. | |
18 | The Way | The Way | Sayulee (lyrics by mpi) | The eighth song. This is a remix of Theme X, and is probably the best song as a song (Your Voice is better in the context of the soundtrack). I reckon this should be the single if they release one. It plays during cutscenes. |
Location themes
Track | Original title | 'Localised' title | Vocals | Notes |
---|---|---|---|---|
1 | The Key We've Lost | The Key We've Lost | Mika Kobayashi (lyrics by mpi) | The ninth song, although there's about as much vocals as EX01. The first half is heard during the final battle. The second half is played during battles against xenoforms. |
2 | N周L辺A | Rural L | Primordia's theme (the first part is day, the second is night). The original title roughly means 'NLA's surroundings', if you're confused as to why it doesn't seem right. I've used 'L' to refer to overworld tracks, like Underground L earlier. In my mind, it stands for 'Land', but it could also be 'Location', the character or whatever you want. | |
3 | N木ig木ht木L | Night L | Noctilum's theme, and where I got the 'L' from. '木' is a tree. It seems that the original title used those characters as decoration. | |
4 | N市L街A | NLA L | The infamous theme for New Los Angeles. '市街' just means 'city'. Uh, yeah. That's about it. | |
5 | 亡KEI却KOKU心 | Ominous L | 'Boukyaku keikoku', or something like 'oblivion warning'. I'd say 'ominous' is close enough and also pretty suitable for Oblivia's theme. | |
6 | Melancholia | Melancholia | Aimee Blackschleger and David Whitaker (lyrics by mpi and David Whitaker) | The tenth song. It plays on the inital screen where you pick which squad you want to join. I don't know why. It does play on some sidequest cutscenes, though. Oh, and this wasn't even composed for the game. This is from one of Sawano's earlier albums. Ever get the feeling that X's soundtrack is really just a collection of tracks cut from other places and applied where deemed suitable? |
7 | fiKAIeldJOU | Ocean L | Back to overworld themes. This plays on little Miran islands outside of the five continents. 'Kaijou' means 'venue' or 'meeting place'. I have no idea what it has to do with anything. | |
8 | aBOreSSs | Ares Boss | Boss battle theme for... spoilers! You might not want to look at this one even if you've don't mind knowing the race names. This also remixes Requiem (and more than just the EX01 repeated theme)! (Thanks, /u/KanibalFrost) | |
9 | MNN+@0・ | Ship L | Plays on the Ma-non Ship and is also an event theme associated with the Ma-non in general. That original title is essentially the reason for this thread's existence. | |
10 | In the Forest<X→Z ver.> | In the Forest XZ | mpi | The eleventh song. Remember In the Forest and how it was Codename Z with vocals? Yeah? Well, this gives vocals to not just Codename Z but also Theme X! And mashes those two up! Awesome! Apparently this one actually is the Global Nemesis battle theme, or at least Yggralith Zero's. It's unclear whether the other two versions are played anywhere or are intended to be played anywhere. |
11 | 46-:ri9 | Forest L | Sylvalum's theme. That title is apparently supposed to be 'shiro no tairiku', or 'white continent'. I disregarded this and chose my own title. Did you know that 'silva' is Latin for 'forest'? See, it all makes sense. | |
12 | 96-:rip | Fire L | Cauldros' theme. | |
13 | raTEoREkiSImeAra | Telethia | It's spoiler town! Don't figure out what the original title says and then translate. This track is an event/battle theme associated with the Telethia. You'll notice that the original title doesn't just say 'Telethia', though. The other letters mean 'Lao chimera', but this track has absolutely nothing to do with that. Someone must have mixed this up with The Key We've Lost or Ares Boss. | |
14 | Don't Worry | Don't Worry | Aimee Blackschleger (lyrics by mpi (still)) | The twelfth song. Don't worry, there's still one more disc to go. This plays when you take flight in a Skell! …even though Wir Fliegen would seem more appropriate. Ah well. |
Bonus tracks
Track | Original title | 'Localised' title | Vocals | Notes |
---|---|---|---|---|
1 | PianoX1 | Requiem P | Welcome to the bonus disc, which starts off with three piano versions of other tracks, hence 'P'. This one's a nice version of Requiem, and does actually play in the game as an event theme to do with Lao. | |
2 | PianoX2 | LP P | /u/MaximumLeech says that this is Wir Fliegen. /u/MaximumLeech is wrong. This is clearly LP, and now I don't know whether to trust their judgement on the next track because it's all I've got to go on. No idea where or if this plays. It also has a weird name. Sorry. At least it's not 'Z30 LP XZLPB'. Update: /u/shamansanchez reckons that this track does have some Wir Fliegen in it, or maybe Wir Fliegen itself references LP (or maybe the other way around, seeing as LP is a ghost track like Hope). I still maintain that this track is a remix of LP, but feel free to call this 'Wir Fliegen/LP P' or something. Update 2: /u/BeeZeroOne has confirmed that LP and Wir Fliegen are the same, so I'll consider them all remixes of LP since that comes first (even though that technically makes So Close, So Far a remix of Rearr. X). | |
3 | PianoX3 | Forest LP | According to /u/MaximumLeech, this is | |
4 | X-BT1 | Barracks L | Now we have four 'bonus' tracks. If anyone knows why the theme for the BLADE Barracks is considered a bonus track, please say. I'm in half a mind to give it a Z number and shove it up to Disc 2 with the cave theme, or just put it with NLA L on Disc 3. | |
5 | X-BT2 | Wir Fliegen (instrumental) | That's right. BRACKETS. Not a letter. Brackets. But yeah, this is an instrumental version of Wir Fliegen. I don't know why this has an instrumental version over... well, why not In the Forest XZ? since it doesn't actually change that much with vocals. Oh, and this does play, as an event theme | |
6 | X-BT3 | So Close, So Far (instrumental) | Another odd choice since you might as well just listen to the first part of Rearr. X. Maybe 'BT' stands for 'Bizarre Tdecision' instead of 'Bonus Track'. You may also have noticed that if X remixes something, it makes sure there's three versions of it. This is true of Theme X, So Close, So Far, Requiem, LP, and In the Forest. Update: not true of Requiem. That lucky sod gets four different versions. It deserves it though. Update: not true of LP either. LP gets five versions. Pretty good for a track nobody can find in-game. | |
7 | X-BT4 | Requiem B | Yes, this one is strange as well. BUT IT'S WORTH IT. This is Requiem without its percussion and most weird electronic effects, which makes the first part less powerful and the latter part much more powerful. It kinda makes you want to hear other tracks without the weird electronic effects, but I'm glad it was this one because you realise they somewhat ruin the effect of the original. This is the fourth and final remix of Requiem. I wish there were four remixes of Engage the Enemy and 'Don't speak her name!'. | |
8 | In the Forest (no vocal effects ver.) | In the Forest (no vocal effects) | mpi | The final track, and also the thirteenth and final song. This is, perhaps, the most bizarre track on Disc 4. I initially assumed that I had a duff copy of this track since it seemed to be identical to In the Forest, but I've since noticed that they have different durations. You'd think this would be an instrumental version of In the Forest, right? (what do you mean, that's just Codename Z? In the Forest has a few acoustically remixed spots, I think) But no. This removes 'vocal effects'. I don't know what exactly these 'vocal effects' are. More information will be accepted. Update: 'vocal effects' are apparently the 'incredibly heavy autotune' in the original, which has been removed from this version. (Thanks, /u/BeeZeroTen) |
9 | Uncontrollable (instrumental) | /u/MaximumLeech had this on their version of the soundtrack, though it isn't actually on the soundtrack. It plays somewhere in game, which is how it exists. | ||
10 | Z15 Field (vocals only) | Ditto for this track. You may remember that this is apparently Celica's theme. This is an event theme. |
And... I think that's it. Blimey. 17408 characters. I've been working on that for a while.
Please say if there are any mistakes or if anyone has an improvement on a translation or the notes on where the tracks play!
But most importantly, enjoy!